Brainstorming or Brainthundering?

Does brainstorming really work? That is the question I have been always wondering. I always felt my ideas were blocked during the design meetings by certain people who were holding higher positions at work, and I found a great article on UT Arlington Magazine written by Camille Rogers which is right on! Here is the article I would like to share:

Does brainstorming really work?

Scientist’s research sheds light on the effectiveness of group creativity

Brainstorming—a technique to get the creative juices flowing—may not be as effective as many people think. According to College of Science Dean Paul Paulus, group brainstorming tends to be unproductive.

“The formal brainstorming process is the exchange of ideas under conditions that encourage individuals to exchange as many ideas as possible without worrying about quality,” he explains. “The assumption is that through the uninhibited exchange of many ideas, more good ideas will be generated.”

Advertising executive Alex Osborn studied group idea generating in the 1940s and coined the term “brainstorming.” He proposed that group brainstorming is more likely to generate a higher number of good ideas than will individual brainstorming.

Contemporary research, however, suggests otherwise. Most current literature asserts that group brainstorming is half as effective as individual brainstorming.

But that hasn’t stopped the practice.

“It is widely used in creative industries like design, advertising and film, although it takes different forms,” said Robert Sutton, co-director of the Center for Work, Technology and Organization at Stanford University. “And the question of whether it is effective is, in my view, completely unanswered by rigorous research.”

Dr. Paulus has dedicated the past 15 years to researching group brainstorming and making it more effective. He has conducted dozens of experiments in an effort to demonstrate the presumed benefits of group creativity.

For up to two hours, subjects, predominantly university students, were placed in groups of four and told to generate ideas on a topic of interest. They typically interacted face to face but sometimes were asked to attempt computer-based idea exchange.

Paulus’ findings were consistent with other studies. Group brainstorming did produce a number of ideas, but few were any good. He compares group brainstorming to a thunderstorm.

“There’s plenty of rain in the storm, that is, plenty of ideas falling from the sky. But there’s not much lightning—the exceptional ideas that have the potential to set things on fire.”

Group brainstorming becomes ineffective when “blocking” occurs—when group interaction inhibits an individual’s flow of good ideas or limits the ability to contribute. Thus, groups provide the perfect environment for some people to do nothing while others do the work.

Paulus says these kinds of barriers are especially detrimental for professional groups like those in the lab-based sciences. “If we care about staying ahead in the innovation race in this world, it would seem important that we use the most effective means of tapping our creative potential.”

Most people apparently are not even aware of the factors that sabotage their group brainstorming. Ironically, many groups deem their sessions productive. They have become accustomed to unproductive brainstorming sessions producing few quality ideas. Bad group brainstorming is the norm, so participants have the illusion of being more productive than they actually are.

Paulus and researcher Vince Brown (who now works at Hofstra University) developed a cognitive model of group brainstorming that predicts positive effects.

The model is based on the idea that creative group interaction consists of both cognitive and social dynamics. The collaborative exchange of ideas between members introduces them to new ideas and allows them to discover connections in their “knowledge network” that they may not have been able to create on their own. For productive group brainstorming, the benefits of cognitive stimulation should be heightened and the negative social forces limited.

To “get the most out of group brains,” as Paulus puts it, participating members should be able to process as many of the shared ideas as possible. One way is to eliminate the blocking effects of face-to-face interaction. He has found that two techniques alleviate the problem.

“Brainwriting” and “electronic brainstorming” enable people to share their ideas via pieces of paper or on a computer network, respectively. A high number of ideas can be generated because members don’t have to wait their turn in the discussion process. But there’s a drawback: People can become so wrapped up in producing their own ideas that they don’t take time to process those produced by others. They must fully pay attention to the ideas being shared if they want a quality brainstorming session.

Face-to-face interaction is usually more feasible than brainwriting and electronic networking, though, and Paulus has also identified what enhances this more traditional approach. People tend to perform better with enhanced motivation, like providing group members competitive feedback about each other’s performances.

The same can be said for the cognitive process, such as asking group members to focus on the quantity and not quality of their ideas. Facilitators are also useful in maintaining productivity. They can guide a group away from negative behaviors like individual domination, criticism or getting off track by telling stories.

Another way that face-to-face brainstorming can enhance group productivity is to alternate between group and individual brainstorming. Ideas may be stimulated during group interaction, but a subsequent period of solitary brainstorming may enable an individual to effectively build on those ideas.

The attitudes of the group members also come into play. People who have a positive attitude toward working in a group tend to perform better than those who do not.

Recently Paulus helped organize a National Science Foundation workshop that focused on summarizing the implications of the group creativity literature for innovation in science and industry. Already this year he has presented his work at a conference sponsored by the Office of the Director of National Intelligence that focuses on improving analytical processes.

His findings are being incorporated into textbooks and applied by practitioners. He hopes to do studies in professional organizations that demonstrate the efficacy of various techniques for enhancing group innovation.

So, if your company is still using this old fashioned way to generate ideas, you might want to think about changing it.

How does culture difference influence interior design?

The culture difference affects interior designers’ ways of design and the entire design company culture. When I heard the clients in the US told me I have seen this very same light fixtures at the XXX hotels or the same chairs at XXX restaurants, my reflex would tell me: “damn, I will need to find another light fixtures or furniture!” and it happened to be always the case. The clients in the US usually do not like to have the designs in their home or spaces that have been used by someone else, they prefer to have something unique to them and no one else has. This culture of being different in the US directly affects the design company culture in the US.

All of the interior design companies I had worked at in the US encouraged innovation. Design something out of nothing is so essential for surviving in the interior design companies in the US. The design hobbies such as copying or tweaking are often not encouraged, and are prohibited strictly at some companies. In contrary, design companies in China encourage tweaking and copying existing designs. Chinese interior designers always looked for reference photos on the internet and design magazines in order to tweak or copy other people’s designs.

Unlike American clients who do not like to have the designs other people also have, Chinese clients want to have the designs other people have. This behavioral trend can also be easily spotted on fashion. Americans dress to be unique; Chinese dress to blend in. So, if you have the opportunity to work in China, remember, you will need to learn how to copy or tweak other designers’ designs in order to thrive. Being creative or innovative is just not Chinese clients’ cup of tea.

Can Creativity be Learned?

I have been working with lots of co-workers during my 15 year interior design career, and one thing I find is that most designers can master computer drafting programs better and draw faster, gain more job site or construction experiences, and become more good at running their design businesses throughout the years when the designers keep working in the related fields, but for those non-creative designers, no matter how many years they are in the design business, they are still not creative.

Many people will disagree with me by saying when designers have seen many projects, furniture, or accessories…, they would become more creative because their aesthetic senses are getting better, but let’s be honest, those people are simply acting like a computer hard drive that got lots of information saved in the system, and when they need to design something, their big memory systems started to select the existing ideas from the systems and combine, mix-match and turn into other ideas. They are not becoming more creative but becoming more resourceful.

A real creative designer will show his/her creativity from their very early career, just usually the ideas coming from more junior,  inexperienced designers can’t be executed smoothly due to his/her unfamiliar with the material characteristics, engineering procedures, structural integrity, or the budget and regulation limitations. On the other hand, the design ideas coming from more senior and experienced designers usually are more matured and can be executed better. As of non-creative designers, no matter whether they are junior or senior designers, they just do not have any creative ideas but bunches of copied or tweaked ones.

In my opinion, being creative is a gift, a talent, not a skill that can be learned. However, creativity is not the only factor to be successful in the interior design business. Marketing strategy, personal charisma and credentials also can play important roles. One of my classmates in college who drew so ugly, and her designs were so boring and non creative, our professors always gave her low grades, but she was very talkative and had very excellent presentation & communication skills, she became a carpet sales person after graduated and made huge deals. She made more money than any of us who graduated in the same year, and soon was promoted to the district manager. So, if you find creativity is not one of your strengths, stop wasting time on any of those “ways” to learn how to be more creative. Instead, focus on your strengths and work hard.

Choosing Interior Designers

Throughout my interior design career, I found human brains are interesting. Many people probably have heard the blind people have more acute hearing because the brains compensate what is lack of. That theory seems to make sense for the interior designers I have met.
Usually the designers who are really creative, he/she usually are not a good sales, and the designers who are social are usually good sales but not so creative in terms of design. The designers who are good at computer drafting such as 3D Studio Max are usually good at construction detailing but not so good at conceptual development.
So, when you are hiring a designer, make sure what kind of quality for a designer you are looking for. If you are looking for a designer whose major task is developing design concept, you’d better looking for someone who is very good at free-hand sketch, and an introvert. If you are looking for someone who needs to constantly communicate with the clients and give presentation in order to sell your design service, you should find an extrovert who is very social. If you are looking for a person whose tasks are generating contract document, construction detailing and engineering, computer 3D rendering, you must find someone who is very tech oriented and analytical.
Is there any designer who has all 3 characteristics and all of them are pretty much equally good? Creative(artistic, introvert), Social(extrovert, talkative), and Analytical (good at construction and engineering)? Maybe you know someone but they are very few.

Smarter Designers Don’t Copy

The designers in Asia usually copied American or European designers’ designs to make profits, and many Asians think they are smarter by doing this since they can make money quicker by saving time on research and design development, but is it really true?

American or European designers often enjoyed the profits from the patents, but for Asian designers who want to make profits without holding patents, they must work harder and faster in order to produce someone else’ products to make profits, so they often have the workers work overtime to pick up the production, as we all know, working overtime eventually kills the creativity, so Asian designers will never be creative enough to come up with any break-through invention so that American and European designers will always have the leading edge on innovation, and because the American and European designers are making profits from the patents, they do not need to work overtime to generate enough profits which allows them having more flexible time to think, invent, and come up with the next patented inventions to monopoly the markets.

American and European companies also can sue Asian companies for violating copy rights which will also divert the Asian companies’ resources and time from research to defending the lawsuits which will further damage Asian companies’ ability to innovate. If a design company’s design ability got fundamentally destroyed which will be like you are taking the heart out of a living person. Now, who is smart?